http://bugs.winehq.org/show_bug.cgi?id=16559
--- Comment #3 from John Haywards normandy@web.de 2009-01-05 11:52:26 --- It looks like wine does not know these types, really ;) In "dlls/ddraw/utils.c" the function is implemented, it just fails because not completely implemented. If this is the problem, maybe this is related: http://doc.51windows.net/Directx9_SDK/?url=/directx9_sdk/graphics/reference/...
---q-u-o-t-e--- D3DFMT_X8L8V8U8 62 32-bit bump-map format with luminance using 8 bits for each channel. D3DFMT_Q8W8V8U8 63 32-bit bump-map format using 8 bits for each channel. D3DFMT_V16U16 64 32-bit bump-map format using 16 bits for each channel. ---------------
Sorry, but I won't be able to implement something like this, but maybe someone else :)