http://bugs.winehq.org/show_bug.cgi?id=15124
--- Comment #17 from Alexey Loukianov mooroon2@mail.ru 2013-07-21 12:22:38 CDT --- (In reply to comment #16)
I am not the bug reporter, I thought there were already some logs. What debug option should I provide ? d3d ? all ?
Usually you should enable reporting of all errors (i.e. WINEDEBUG="-all,err+all") then analyze captured logs and then enable reporting warnings and fixme's for relevant channels. Is this case most probable channels to look at are: d3d, d3d_shader, d3d_surface, d3d_texture, d3d9 and wine_d3d. But I might be wrong on this as I'm not a Wine developer. You might want post logs for channels posted above and wait for Henri or Stefan to show up and request more info in case they would need some.