https://bugs.winehq.org/show_bug.cgi?id=56027
--- Comment #3 from Tom Maneiro tomman@gmail.com --- While gathering information for another unrelated bug on this game, I noticed something regarding the non-looping music tracks:
Consider this test scenario (tested on the current devel release, Wine 9.5):
- Run the game executable. - Quickly load a saved game. Notice how you end with multiple music tracks playing at the same time. - Pause the game, then wait until all music stops playing. - ~1 minute later, the WRONG music track (in this case the titlescreen) will start playing again, and a few seconds afterwards, the correct music track will play. - Keep waiting! Eventually the tracks will loop over and over, with pauses, overlapping each other.
The game starts looping the tracks after a pause... in the exact order they started, at the wrong place for some. Again, none of this happens on Windows, so something is really messed up with DirectMusic enough to make the game to confuse itself when playing its soundtrack (Or maybe it's a fringe game engine bug that never happened to manifest itself under Windows)