https://bugs.winehq.org/show_bug.cgi?id=41930
Bryan Varner bryan@varnernet.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bryan@varnernet.com
--- Comment #24 from Bryan Varner bryan@varnernet.com --- So, it looks like this should always be GL_UNSIGNED_BYTE, regardless of the bit-depth.
Per the osmesa.h documentation on OSMesaMakeCurrent:
``` Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx, * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1, * width>internal limit or height>internal limit. ```
I'm confused about why this patch was ever added, and why it was ever approved.