http://bugs.winehq.org/show_bug.cgi?id=34233
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #2 from Dan Kegel dank@kegel.com 2013-08-08 11:00:52 CDT --- Your log shows:
fixme:d3dcompiler:make_assignment Check for casts in the lhs. fixme:d3dcompiler:make_assignment Check for casts in the lhs. err:d3dcompiler:compile_shader HLSL shader parsing failed. High-level program GrassVS_anim_1_2_1.3_180_vp encountered an error during loading and is thus not supported. OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader GrassVS_anim_1_2_1.3_180_vp Errors: :18:23: error: syntax error, unexpected NEW_IDENTIFIER in D3D9HLSLProgram::loadFromSource at ......\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
A WINEDEBUG=+d3dcompiler log might be interesting.
Does 'winetricks d3dcompiler_43' help?