https://bugs.winehq.org/show_bug.cgi?id=34143
--- Comment #27 from Artem S. Tashkinov aros@gmx.com --- (In reply to Stuart Axon from comment #26)
I need to check Windows, but I think the vis should be taking up the whole amount of space, but that would be another bug if so.
Probably my current GPU doesn't support the required features under Linux - I don't know.
Extended renderer info (GLX_MESA_query_renderer): Vendor: X.Org (0x1002) Device: AMD CEDAR (DRM 2.50.0 / 5.6.3-az2, LLVM 9.0.0) (0x68f9) Version: 19.2.8 Accelerated: yes Video memory: 512MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 3.3 Max compat profile version: 3.1 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.1 Memory info (GL_ATI_meminfo): VBO free memory - total: 511 MB, largest block: 511 MB VBO free aux. memory - total: 1021 MB, largest block: 1021 MB Texture free memory - total: 511 MB, largest block: 511 MB Texture free aux. memory - total: 1021 MB, largest block: 1021 MB Renderbuffer free memory - total: 511 MB, largest block: 511 MB Renderbuffer free aux. memory - total: 1021 MB, largest block: 1021 MB Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 512 MB Total available memory: 1533 MB Currently available dedicated video memory: 511 MB OpenGL vendor string: X.Org OpenGL renderer string: AMD CEDAR (DRM 2.50.0 / 5.6.3-az2, LLVM 9.0.0) OpenGL core profile version string: 3.3 (Core Profile) Mesa 19.2.8 OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.1 Mesa 19.2.8 OpenGL shading language version string: 1.40
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 19.2.8 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
However it's not obvious why MilkDrop works just fine with native libraries.