https://bugs.winehq.org/show_bug.cgi?id=44277
Bug ID: 44277 Summary: WOLF RPG Editor: Certain background music doesn't stop when using XAudio2 Product: Wine Version: 3.0-rc4 Hardware: x86-64 URL: https://www.freem.ne.jp/win/game/10030 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: xaudio2 Assignee: wine-bugs@winehq.org Reporter: kakurasan@gmail.com Distribution: ---
Created attachment 60102 --> https://bugs.winehq.org/attachment.cgi?id=60102 savegame
In a game created with WOLF RPG Editor v2.10 (Japanese), certain background music doesn't stop when using XAudio2. If WINEDLLOVERRIDES="xaudio2_7=;xaudio2_8=" is specified, it works as expected (DirectSound is used instead).
Steps to reproduce:
1. Download the game "Time Flow" from https://www.freem.ne.jp/dl/win/10030 2. Unpack TimeFlow.zip (e.g. unar -e cp932 TimeFlow.zip) 3. Unpack timeflow-save.tar.xz and put the *.sav files into "TimeFlow/Save/" 4. Run Game.exe without disabling XAudio2 5. Hold "Enter" key for a while (Load savegame, start battle, and defeat all enemies) 6. The background music (in the battle) doesn't stop and the program plays multiple music at the same time
$ sha1sum TimeFlow.zip 4242dbbbce3f610647841e8b45d375cad76a189d TimeFlow.zip