https://bugs.winehq.org/show_bug.cgi?id=46178
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to hbatkiewicz898 from comment #0)
Game has potentially serious problem with collisions detection. For now I've just found it only in a one, specific location but it could be more serious in the next chapters.
For the sake of completeness, could you please attach the terminal output in case something obvious jumps out. http://wiki.winehq.org/FAQ#get_log
I completed the game (Steam version) not long ago, but couldn't reproduce the problem during the ominous scene. I even created a saved game just before that scene and loaded it several times using both nouveau and the nvidia blob, but this bug didn't occur to me.