https://bugs.winehq.org/show_bug.cgi?id=47918
Bug ID: 47918 Summary: Blur: cars have no wheels when Wine is compiled with Ryzen optimisations Product: Wine Version: 4.17 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: felixhaedicke@web.de Distribution: ---
Created attachment 65415 --> https://bugs.winehq.org/attachment.cgi?id=65415 Screenshot: Blur shows car without wheels
Recompiled Wine with the following CFLAGS: "-O2 -march=znver2", and noticed that in Blur, the cars (shown in the menus and in the game) are rendered without wheels. Before, I had compiled Wine compiled with "-O2 -march=ivybridge", and the wheels are rendered correctly.
It does not make a difference, if I use wined3d, d9vk or wine-nine-standalone. But it makes a difference, if Wine's msvcr90, or Microsoft's MSVC runtime DLLs are used - wheels are always shown correctly with MSVC runtime DLLs.