https://bugs.winehq.org/show_bug.cgi?id=56790
--- Comment #8 from Hans Leidekker hans@meelstraat.net --- (In reply to contact from comment #7)
(In reply to Hans Leidekker from comment #6)
Chances are that this is fixed with 72f11610cafb018fde8c56e05003c2448a314490. Can you test?
I can confirm this somewhat fixed the issue.
At one point, the server was binding itself to a Docker bridge ()172.22.x.x interface for some reason. However, after disabling Docker and testing again, it correctly bound to the intended interface, such as 192.2.1.200. This wasn’t possible before! I cleaned up unused docker networks rebooted with docker still enabled and it still binded to the correct interface.
That's why I said there's a chance that it works now. The game depends on which adapter is returned first, which depends on its route metric. This is not guaranteed to be the right one on Windows either. But at least the loopback adapter is no longer returned first on Wine.
Let us know if we can close this bug.