https://bugs.winehq.org/show_bug.cgi?id=35587
--- Comment #14 from Riccardo c10ud.dev@gmail.com --- (In reply to Joshua from comment #12)
Created attachment 47647 [details] Game Client Logs
(In reply to Riccardo from comment #11)
I'm not entirely convinced this is a "plain" wine bug.
Yeah, after reading the logs I think LoL/FMOD has problems finding and loading an audio file. It stalls for some time and then loads a failsafe.
The interesting thing is: Even though my LoL locale was set to en_GB (I play in EUW) the only *.fev file in my installation was en_US. So a I changed the locale (in RADS/system/locale.cfg) to en_US.
My next attachement will contain a log with en_US.
It's weird that it stalls for 100 seconds for "localizing audio"... I tend to think that it may be something in FMOD itself or Lolclient..triggered maybe by wine but who knows?
The same behaviour can be obtained ad libitum deactivating-activating audio from the in-game menu. Really weird, wine gives no useful output...definitely not a simple problem to deal with :(