http://bugs.winehq.org/show_bug.cgi?id=23904
Summary: Starcraft II game screens are rendered upside-down in 1.3.0 Product: Wine Version: 1.3.0 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: aim_here2002@yahoo.co.uk
Created an attachment (id=30009) --> (http://bugs.winehq.org/attachment.cgi?id=30009) Regression test result
Version 1.3.0 introduces a bug with Starcraft 2, where the actual game screens are rendered mostly upside down. Version 1.2-rc7 (and presumably 1.2 itself) doesn't have this problem.
I'm currently using an ATI 4870 card with the proprietary drivers, on an x86_64 machine running Debian Sid.
Relevant-looking registry settings are: "OffScreenRenderingMode"="backbuffer" "DirectDrawRenderer"="opengl"
This bug (as well as another problem with setting the in-game shader settings above 'low') does not appear when "OffScreenRenderingMode" is set to "fbo". In "fbo" mode, however, the majority of screen real-estate is too garbled to be usable.
Since this is a regression I performed a regression test and the results are attached. I'll also try to upload a screenshot of the bug.