https://bugs.winehq.org/show_bug.cgi?id=48833
--- Comment #7 from bno1 ealex95@gmail.com --- (In reply to Zebediah Figura from comment #4)
If you have the time, would you mind testing the script again after f36c844f11? Note you'd want "--backend=git-am-C1". Just trying to flesh out the new script and make sure it works ;-)
Sorry, I skipped over the part you mentioned the ./staging/patchinstall.py script and I tested git-am-C1 with the .sh script. With the python script the first thing I noticed is that DEST seems to be ignored and it always runs git am on the current directory (see attached log).
Besides that issue, I tried commenting out the "Depends: user32-rawinput-mouse" from eventfd_synchronization and "Depends: user32-rawinput-nolegacy" from server-Shared_Memory and ran patchinstall.py with git-am-C1, force-autoconf and excluding the rawinput patches as per my original post. The patches applied successfully, but when compiling wine there are some compilation issues, more specifically some extra pairs of quotes around strings in libs/wine/config.c. I fixed them manually (see the attached diff with my changes). After compiling wine successfully the game works fine with this build.