http://bugs.winehq.org/show_bug.cgi?id=34051
--- Comment #6 from Ken Thomases ken@codeweavers.com 2013-07-24 15:04:09 CDT --- It looks as though it has picked an unaccelerated pixel format. Please attach a +tid,+wgl log. Run it just long enough to see the problem and then exit, to keep it short. Probably best to compress it before attaching it. Thanks.
Your original report says "Configured to use OpenGL driver in-game". What other options are there? Does it support Direct3D and, if so, does that work better?