https://bugs.winehq.org/show_bug.cgi?id=43761
--- Comment #10 from zefkerr zefkerrigan@gmail.com --- (In reply to Michael Müller from comment #9)
The feature for interpolation modifiers and auxiliary qualifiers was added in Wine Staging 2.17. In Wine Staging 2.16 those information in the hlsl shaders were simply ignored, leading to graphic glitches in some games.
Can you apply the following patch on top of Wine Staging https://dev.wine-staging.com/patches/199/ and check if it fixes the problem for you?
Michael, Thank you very much! Your patch has solved my problem! WoW on d3d11 now again works well. All textures returned to their place.