https://bugs.winehq.org/show_bug.cgi?id=40404
--- Comment #8 from fjfrackiewicz@gmail.com --- Created attachment 54596 --> https://bugs.winehq.org/attachment.cgi?id=54596 Terminal output for Wine 1.9.11 Staging with CSMT disabled
As of Wine 1.9.11 and Wine 1.9.11 Subterrain no longer crashes with wine: Call from 0x7b43c49c to unimplemented function d3dcompiler_47.dll.D3DLoadModule, aborting
I also do not need to disable the d3dcompiler_47 library in winecfg and I can get see the text in the main menu and select my difficulty and which save slot I would like to use. The bad news is that once I get into the game proper I cannot see the game map or the character. In short, I get a black screen that only shows objects being highlighted if I happen to walk near them with my character but I cannot see the actual game world.
I've attached the terminal output for Wine 1.9.11 Staging with no CSMT or any other staging options enabled, no overrides, Windows 7 mode, 32-bit clean prefix.