http://bugs.winehq.org/show_bug.cgi?id=6745
--- Comment #3 from Joshua Olsen xandercage47@gmail.com 2007-08-20 20:46:37 --- Created an attachment (id=7701) --> (http://bugs.winehq.org/attachment.cgi?id=7701) Modified wglDeleteContext
I modified the wglDeleteContext function to default return TRUE unless the pwglDeleteContext returns FALSE; Originally it was the opposite, default return FALSE unless pwglDeleteContext returns TRUE. This modification seems to allow Deus Ex to exit properly (using OpenGL rendering). Other apps I tried seem to have no complaints about this modification. Further testing?