http://bugs.winehq.org/show_bug.cgi?id=16130
Summary: Runes of Magic client doesn't communicate with the server Product: Wine Version: 1.1.8 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P3 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: ulf@dedio.de
Created an attachment (id=17366) --> (http://bugs.winehq.org/attachment.cgi?id=17366) Wireshark protocol of login on Windows
Hi,
I tried to start "Runes of Magic" with wine, but failed.
After the installation it starts fine, the License-Dialog and Login-Screen appear correctly.
After entering the login data, the client tries to communicate with the login server (authentication and fetching the server list).
This doesn't work with Wine. I attach 2 wireshark protocols. The windows protocol shows data in the tcp packets from both sides after the SYN.
The Linux/Wine protocol shows data only from the server, the client (running on Wine) doesn't send data, just an ACK packet.
This leads me to the suspicion, that either the RPC library on Wine is not working as expected or there is some encryption, which is only done with empty stubs on Wine.
I tried to substitute rpcrt4.dll and secur32.dll on wine, but it doesn't solve the problem.
As the Windows rpcrt4.dll leads also to an error (something with service manager, but after maybe 30sec it continued), I removed it again from the list of native libs.
If there is some more information, which I can provide, or some test I can do, please tell me.