http://bugs.winehq.org/show_bug.cgi?id=25821
--- Comment #4 from llie@nano.exofire.net 2011-01-26 13:10:26 CST --- Can someone help me understand a little of the WineD3D stuff? It's quite over my head. The endless "fixme" messages that I'm seeing come from the buffer_PreLoad() function in dlls/wined3d/buffer.c but I don't see any significant changes in that file between 1.2.2 and current head.
Inside buffer_PreLoad(), decl_changed is set by buffer_find_decl(), and buffer_find_decl() is virtually unchanged since 1.2.2. What would cause the condition in buffer_PreLoad() where decl_changed would be changed to TRUE?