http://bugs.winehq.org/show_bug.cgi?id=26229
--- Comment #3 from Tobias Jakobi liquid.acid@gmx.net 2011-02-26 15:03:45 CST --- (In reply to comment #2)
z24_s8 is a packed depth/stencil format, so I don't think that's it.
Yeah, I also noticed that. And Stefan confirmed that wined3d should now have proper packed depth/stencil support.
(In reply to comment #2)
Gallium drivers typically don't have software fallbacks, but it may e.g. end up doing the transfers through system memory. Regardless, this sounds like it should be two separate fd.o bugs.
It has fallback functions, because I'm triggering one with r600g.
Anyway I have now two mesa bugs open: https://bugs.freedesktop.org/show_bug.cgi?id=34674 https://bugs.freedesktop.org/show_bug.cgi?id=34778
Like mentioned in the second bug, probably all Gallium based OpenGL drivers are affected by this problem. Is that (the way wined3d works now) supposed to work natively on any available hardware?