https://bugs.winehq.org/show_bug.cgi?id=29582
--- Comment #53 from Chris schM0ggi@web.de --- Hi,
I've stumbled over this while searching on the web about the exact problem. Running the classic Battlefront 2 via Wine is giving me long loading times when creating or joining a game. While creating a game is fine in the end, joining a server (LAN game in my case) is not possible (interesting enough, on the map Coruscant it is possible in 70/30% of the times). The error "connection to host lost" appears. As I understand it from the comments, the long loading time is the reason of this (connection timeout).
I'm running Fedora 37 with the latest Wine-staging 8.2. The problem is present here. Seeing as it was reported with Wine version 1.x and after all this years, I fear there is no fix for that? And I assume the hack you guys are talking about doesn't work with the newest Wine?
I have to admit, I didn't test it yet with Proton through Steam, as I have the GOG version. But I can easily do this with adding it as a "non-steam game" and setting the compatibilty to Proton.