https://bugs.winehq.org/show_bug.cgi?id=42067
--- Comment #6 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Józef Kucia from comment #5)
Created attachment 56704 [details] Hack
The source of the problem is "wined3d_rendertarget_view" cached in "d3d9_surface". The "width" and "height" fields in "wined3d_rendertarget_view" are not updated after the "Reset()" call.
The attached hack fixes the problem. I'm not sure how we want to fix this.
The patch works here as well.