http://bugs.winehq.org/show_bug.cgi?id=31988
--- Comment #6 from Rico kgbricola@web.de 2012-10-30 14:15:25 CDT --- Created attachment 42335 --> http://bugs.winehq.org/attachment.cgi?id=42335 Improve constant table handling
Attached is a patch, which improves the constant table handling. What's still missing is the handling of structures and *PointerArray()s.
I couldn't try the patch with Jericho, it seems to fail on a AMD 4350 with open source drivers: fixme:d3d_surface:surface_allocate_surface No GL internal format for format WINED3DFMT_R32_FLOAT. It later fails when attaching this format to the fbo.