https://bugs.winehq.org/show_bug.cgi?id=34368
--- Comment #5 from Joe Terwilliger jolyon@nixbox.com --- Ahh, forgot to mention the Wine version for last comment: 1.9.2. But it's been happening with several other versions over the past 4 months or so, from 1.7.44 onward. I also tried rolling back to the stable versions for Everquest Live in the appdb and have had the same error crash.
Crash usually happens while in highly detailed or populated hub zones (Plane of Knowledge crashes often.) Or when sitting idle (not moving) for a few minutes in any zone. It's definitely related to textures, sometimes I will be playing in one part of a zone, then run to a trading camp I was just at to sell loot and when I get near the NPC characters, portions of their skin or armor will appear red or rainbow colored and the game will crash with unable to malloc errors in the console after a unholy spam of: fixme:d3d:state_wrap (WINED3D_RS_WRAP0) Texture wrapping not yet supported.
I swear this wasn't happening at all up until a few months ago with a new EQ update, then the crashes began. I've tried turning graphics settings way down/off in EQ to no avail.
I wish there was a better way to debug this one, because it seems to have popped up more than once in the wine bug archives.