http://bugs.winehq.org/show_bug.cgi?id=28342
Summary: Nox shows only a black screen with Opengl renderer Product: Wine Version: 1.3.28 Platform: x86 URL: http://www.fileplanet.com/37397/30000/fileinfo/Nox OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: hverbeet@gmail.com Regression SHA1: 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Nox is a rpg game, released in 2000 by Westwood Studios.
Symptom: the game is running fine after starting (music is playing, mouse clicks seemingly work) but nothing can be seen.
Workaround: ddr=gdi
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Aug 30 20:12:31 2011 +0200
ddraw: Make the OpenGL renderer the default one.
:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667 dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M dlls
Other bug(s) related to this commit: bug #28261.
The plain terminal output doesn't reveal much:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f108,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f378,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.