http://bugs.winehq.org/show_bug.cgi?id=14590
--- Comment #19 from Warren Dumortier nwarrenfl@gmail.com 2010-01-01 14:07:57 --- (In reply to comment #18)
(In reply to comment #16)
Have you tried to just drop the native d3dx9_30.dll directly in the game directory and keeping Wine's d3dx9_30.dll and d3dx9_36.dll in windows/system32?
That is exactly what i did. Left the DLL untouched in windows/system32 and put the 30 & 36 to the same dir like Flatout's exe. Then you don't even need to mess with winecfg and native settings.
(In reply to comment #16)
But the reported bug, the graphical bug in fact, is fixed, well for me at least.
It is not fixed, but work arounded. Without d3dx9_30.dll there are still red shadows. Like i alredy wrote at comment #11.
Well not here in fact, i simply added d3dx9_36.dll and the game started, but i didn't encounter the mentionned bug. I use the very latest Nvidia drivers if it would matter.