https://bugs.winehq.org/show_bug.cgi?id=24417
Jinoh Kang jinoh.kang.kr@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jinoh.kang.kr@gmail.com
--- Comment #15 from Jinoh Kang jinoh.kang.kr@gmail.com --- Affects all apps using recent versions of WPF with HW rendering.
Wine's D3DX implementation is classified as Tier 2 (https://docs.microsoft.com/en-us/dotnet/desktop/wpf/advanced/graphics-render...), which is assumed to support HLSL shaders.
This can be worked around by disabling HW rendering, though (https://docs.microsoft.com/en-us/dotnet/desktop/wpf/graphics-multimedia/grap...):
REGEDIT4
[HKEY_CURRENT_USER\Software\Microsoft\Avalon.Graphics] "DisableHWAcceleration"=dword:00000001