http://bugs.winehq.org/show_bug.cgi?id=16098
Summary: Expected vertex samplers + MAX_TEXTURES(=8) on GF9600GT Product: Wine Version: 1.1.8 Platform: Other OS/Version: other Status: UNCONFIRMED Severity: trivial Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: bogdanb+bugs.winehq.org@gmail.com
On a GeForce 9600GT wine always warns that:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
This comes from dlls/wined3d/directx.c (~line 900 in the 1.1.8 sources). There's a largish comment there that explains why this is triggered, but I'm not sure I understand it. I volunteer to help fixing the problem if someone is willing to coach me a bit.