https://bugs.winehq.org/show_bug.cgi?id=50757
Ilya Trukhanov lahvuun@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lahvuun@gmail.com
--- Comment #3 from Ilya Trukhanov lahvuun@gmail.com --- (In reply to Alistair Leslie-Hughes from comment #2)
Currently it crashes on startup
Assertion failed: (voice->src.wmadec != NULL && (pBufferWMA != NULL || voice->src.format->wFormatTag == FAUDIO_FORMAT_XMAUDIO2)) || (voice->src.wmadec == NULL && (pBufferWMA == NULL && voice->src.format->wFormatTag != FAUDIO_FORMAT_XMAUDIO2)), file libs/faudio/src/FAudio.c, line 2456
This should be fixed in upstream faudio (https://github.com/FNA-XNA/FAudio/commit/ de0c1f833c12a992af5c7daebe1705cd2c72f743)
I don't get this assertion failure anymore with wine-6.21. Looks like that was the same issue as https://bugs.winehq.org/show_bug.cgi?id=51921
I guess at some point faudio will be updated in the wine base, and this can be marked as fixed.
The original problem was different, though:
During the crashes the graphics will freeze and input will be unresponsive, but usually music continues to play only rarely stopping with the crash
I think someone (preferably the reporter) needs to play through the game to verify that the issue is gone.