https://bugs.winehq.org/show_bug.cgi?id=52432
--- Comment #3 from Nikolay Sivov bunglehead@gmail.com --- Thanks, yes, that seems to be what I suspected:
12:19:19 [Legend-05IYadkx] [Wine STDERR] 0124:trace:d3d:wined3d_texture_init texture 0xff97880, resource_type WINED3D_RTYPE_TEXTURE_2D, format WINED3DFMT_B8G8R8A8_UNORM, multisample_type 0, multisample_quality 0, usage 0, access WINED3D_RESOURCE_ACCESS_GPU, width 35, height 20125, depth 1, layer_count 1, level_count 1, flags 0, device 0xffabcd0, parent 0xff964e0, parent_ops 0x11a6fc18, sub_resources 0xff97ae8, texture_ops 0x7f73a3d1b120. 12:19:19 [Legend-05IYadkx] [Wine STDERR] 0140:trace:d3d:wined3d_cs_run Executing WINED3D_CS_OP_SET_TEXTURE_STATE at 0x11df3530. 12:19:19 [Legend-05IYadkx] [Wine STDERR] 0140:trace:d3d:wined3d_cs_run WINED3D_CS_OP_SET_TEXTURE_STATE at 0x11df3530 executed. 12:19:19 [Legend-05IYadkx] [Wine STDERR] 0124:warn:d3d:wined3d_texture_init Dimensions (35x20125) exceed the maximum texture size. 12:19:19 [Legend-05IYadkx] [Wine STDERR] 0140:trace:d3d:wined3d_cs_run Executing WINED3D_CS_OP_SET_TEXTURE_STATE at 0x11df3548. 12:19:19 [Legend-05IYadkx] [Wine STDERR] 0124:warn:d3d:adapter_gl_create_texture Failed to initialise texture, hr 0x8876086a. 12:19:19 [Legend-05IYadkx] [Wine STDERR] 0140:trace:d3d:wined3d_cs_run WINED3D_CS_OP_SET_TEXTURE_STATE at 0x11df3548 executed. 12:19:19 [Legend-05IYadkx] [Wine STDERR] 0124:err:d2d:d2d_bitmap_create Failed to create texture, hr 0x80070057.