http://bugs.winehq.org/show_bug.cgi?id=24928
--- Comment #3 from James Christie james.aaron.christie@gmail.com 2010-10-28 03:02:40 CDT --- Just to add some blue confirmation for this, you can go here: http://forums.wow-europe.com/thread.html?topicId=14870141987&sid=1#7
The world-based reflections and procedural ripples on the water are features implemented in dx9. The volumetric effect of the sun shafts are as well. Just figured I should cover bases since the Hot-To indicates incorrectly that dx11 is needed to fully enable these features (under the "OTHER NOTES" section).