https://bugs.winehq.org/show_bug.cgi?id=42516
--- Comment #4 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Henri Verbeet from comment #3)
(In reply to Matteo Bruni from comment #2)
Last line of that log: err:d3d_shader:string_buffer_resize Failed to grow buffer.
That suggests the process might be running out of memory / addressing space. You could try if setting the Large Address Aware flag on the game executable makes any difference (assuming it's not already set).
Possibly, but it could also just be trying to do something unreasonable, especially since wine-2.2-119-g1cc93e3 doesn't include 67007e010e83ac8c7c72eca196be8a6dc4cb58ae.
Ahh, right, it might totally be it.
Andrey, just retest with current git first.