http://bugs.winehq.org/show_bug.cgi?id=31503
--- Comment #4 from Jan Boysen jan@lugfl.de 2012-09-10 17:24:11 CDT --- another Update.. I looked at the commit once more and saw the following Nvidia workarround was removed. As I have the binary NVIDIA driver installed it gave it a try.
re-adding it really solves the issue, I just retried with git HEAD to ensure everything is fully applied this time...
- /* this is for buggy nvidia driver, crashing if called from a different - thread with no context */ - if(wglGetCurrentContext() == NULL) - return NULL;