https://bugs.winehq.org/show_bug.cgi?id=43372
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |minor
--- Comment #1 from Nikolay Sivov bunglehead@gmail.com --- This is about invalid input cases, that are supposed to fail, but don't on wine:
--- 2053 hr = D3DXCreateTextureShader(shader_invalid, &tx); 2054 todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n", hr); 2055 2056 hr = D3DXCreateTextureShader(shader_zero, &tx); 2057 todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n", hr); 2058 2059 hr = D3DXCreateTextureShader(shader_empty, &tx); 2060 todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n", hr); ---