https://bugs.winehq.org/show_bug.cgi?id=42626
--- Comment #11 from fjfrackiewicz@gmail.com --- (In reply to gamiljydcome from comment #10)
This function has this commit now: https://source.winehq.org/git/wine.git/commit/ a5031391f40c6196b9baccbf69f5ccbe3b59e17c which is part of Wine 2.4. Is the issue fixed in Wine 2.4?
yes it does. the game still error abort just same as native msvc*110.dll, it should be another cause. anyway crtUnhandledException is fixed.
What's the language of your system? Is the PlayMenu.mnu file present?
SaveData/User/PlayMenu.mnu does not exist, but i don't think it's cause, it shoube be created if the game can play into custom missions. with wine 2.4 new error info is: No process loaded, cannot execute 'echo Modules:' Cannot get info on module while no process is loaded No process loaded, cannot execute 'echo Threads:'
if it is wine bug i will sumbit a new bug report.
so this bug is fixed, thanks guys.
The best thing to do, in my opinion, in this case is to resolve this bug as FIXED in the Status section and put this has a5031391f40c6196b9baccbf69f5ccbe3b59e17c in the "Fixed by" field. After that, file a new bug report for the other issue(s) you are experiencing with this application :)