http://bugs.winehq.org/show_bug.cgi?id=23545
Summary: Epsitec games which need DirectX 3+ don't render properly in full-screen mode (but do in virtual desktop mode) Product: Wine Version: 1.2-rc5 Platform: x86 URL: http://www.ceebot.com/blupi/load-e.php OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: markk@clara.co.uk
Several games by Epsitec which feature their "Blupi" character don't render properly in Wine 1.2rc5. The screen does not refresh/redraw, except for the region where the mouse pointer is. If you move the pointer around, you can gradually reveal the image. If the screen changes (e.g. when you click the button to start a game), the previous contents remain until you move the pointer to cause parts of the screen to be refreshed/redrawn.
The games which have this problem are Blupi at home, Speedy Blupi and Planet Blupi. Demos of each can be downloaded from http://www.ceebot.com/blupi/load-e.php
According to the readme files, the games work with DirectX 3 or later.
Strangely, this problem only occurs in full-screen mode. If you enable virtual desktop mode with winecfg, the games mostly render correctly. (Tested with Xubuntu 9.10, Nvidia driver 256.35.)