https://bugs.winehq.org/show_bug.cgi?id=45038
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #9 from Zebediah Figura z.figura12@gmail.com --- (In reply to joaopa from comment #8)
Just a thought about this bug cannot this freely usable project be used to implement HLSL compiler: https://github.com/microsoft/DirectXShaderCompiler/tree/master/tools
Broadly, no. That compiler only targets DXIL. The only part that would be potentially useful is the part that's mostly already implemented, viz. parsing out the language into some form of IR. (That might help this bug in specific, but it's really not worth it. I have patches to implement parsing of buffer declarations anyway, which I'm hoping to have upstreamed by 6.0 and ideally much earlier.)