http://bugs.winehq.org/show_bug.cgi?id=14921
--- Comment #7 from Rico kgbricola@web.de 2008-08-20 13:00:47 --- Created an attachment (id=15501) --> (http://bugs.winehq.org/attachment.cgi?id=15501) dirty workaround for the menu glitch
This workaround shows the ui for a resolution 800x600. But it has to be verified with a test case. Probably OpenGL and DirectX handle the zero rect differently (glScissor(0,0,0,0) != SetScissorRect(0,0,0,0)) .