https://bugs.winehq.org/show_bug.cgi?id=38974
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- d3d9,d3d,d3d_shader,d3d_texture,d3d_surface log (uncompressed 350 MB): https://drive.google.com/open?id=0B-tTbLKBl-tOTExEaTBzLUw0OHc
Trace (uncompressed 100 MB): https://drive.google.com/open?id=0B-tTbLKBl-tOaC1QS0IwblhpQms
The texture corruption is first visible in frame #318. Fbo from Call 680835 glDrawArrays(GL_Triangle_Strip,0,4) already contains the corrupted image.