http://bugs.winehq.org/show_bug.cgi?id=14193
--- Comment #9 from Jeff Zaroyko jeffz@jeffz.name 2009-06-14 00:11:07 --- (In reply to comment #8)
No, there is no valid reason to install dx9 and directplay. It does not matter that I'm using 64bit distro, Wine is 32bit.
Did you download the demo linked in the URL field, install it and test it or are you testing the retail version?
Actually, you need DirectX 9.0c to run mtm2... and DirectPlay to use multiplayer features, I'm using the official trial version (there's only one released by MS) which is 2.00.41 (the executable is exactly the same as in retail version if you didn't notice) I'm using the executable setup package that comes with Win98SE. There's only one trial version so it really doesn't matter. I'm using native dlls.
See comment 7.
If you're using native dlls and refuse to use a clean prefix to test please stop posting here. Native dlls are only sometimes useful for confirming that a bug is present in a particular subsystem or as a workaround for users who want their program to work, it is not an acceptable solution only a workaround.
This bug is about a crash that occurs in the demo with builtin msacm32. It has nothing to do with DirectPlay or DirectX 9, the game only uses DirectX 5.