http://bugs.winehq.org/show_bug.cgi?id=36506
--- Comment #6 from Anastasius Focht focht@gmx.net --- Hello folks,
well Alexandre removed the workaround during restructuring of opengl. Since this issue affects only very few (broken) apps/games it simply went under the radar.
I'm surprised WTNO relies on this broken behaviour. Anyway, it can be easily worked around (add a check for 'funcs == NULL', return NULL).
The game also needs XAudio2 (bug 26808). Besides that the game works surprisingly well with Wine.
Regards