http://bugs.winehq.org/show_bug.cgi?id=21451
--- Comment #9 from Kai Blaschke webmaster@thw-theorie.de 2010-01-28 06:20:36 --- Truely spoken. But at least the recent changes don't crash the client while running on top of a real Windows OS. I did a trace a while ago on the startup problem, which revealed the game is waiting for some thread to finish/return, which it never does. Such an infinite wait explains why it first locks up the EVE audio subsystem, and shortly after the whole client. If I've got some free time at the weekend, I'll look further into it, and try to create some strace dumps which might help a dev with more insight into wine to point out what exactly is going wrong here.