https://bugs.winehq.org/show_bug.cgi?id=41118
--- Comment #14 from fjfrackiewicz@gmail.com --- (In reply to Józef Kucia from comment #13)
This should work in the current git after commit bd10362667f04d6ea82144d1871ce143549a6bbc. Please retest.
However, there is probably other underlying issue as well. I guess that the game tries to get the window with client area exactly matching the resolution but in wine the height of client area is smaller by 2 pixels.
Perfect timing as I just git pulled latest version of Wine :)
Did you want any logs after I compile?