https://bugs.winehq.org/show_bug.cgi?id=41926
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet@gmail.com Keywords| |regression Regression SHA1| |82a7f1ebf2979a3c6a4b6ca8fcc | |2679f2278f6e6
--- Comment #6 from Béla Gyebrószki gyebro69@gmail.com --- The patch that introduced the crash with native gdiplus should be
commit 82a7f1ebf2979a3c6a4b6ca8fcc2679f2278f6e6 Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Apr 14 19:32:46 2016 +0200
wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
The crash doesn't occur with the previous commit.
The following components are needed to launch the game: .net2.0 xaudio2 d3dcompiler_43 d3dx9_43
ZafehouseDiariesDemoSetup.exe (31M) sha1: 0c15d5024c9a1e327ac7383fee48ad55a6fec35a
Workaround: in the game configuration file (options.cfg) you need to change the option 'DrawableUsesGDIPlusImage' to 'True'.
wine-2.0-rc2-35-gc28816c Fedora 25