http://bugs.winehq.org/show_bug.cgi?id=22971
--- Comment #17 from Andrew Fister temposs@gmail.com 2010-08-04 16:42:44 --- Following Antonio's configuration suggestions, I now have a rendered terrain, but the units are not being rendered(well, except I can see some kind of outline and shadow of the units, but they all look like ghosts while cloaked!). My registry has this:
grep -i direct3d -A 10 *.reg user.reg:[Software\Wine\Direct3D] 1280952481 user.reg-"DirectDrawRenderer"="opengl" user.reg-"OffscreenRenderingMode"="backbuffer" user.reg-"UseGLSL"="enabled" user.reg-"VideoMemorySize"="512"
and in driconf I've set s3tc and ARB_fragment_shader to be enabled.
So, this is a big improvement. Thank you for the suggestions.