https://bugs.winehq.org/show_bug.cgi?id=49412
--- Comment #17 from Matías Zúñiga matias.nicolas.zc@gmail.com ---
Any news on this case? Seems like I'm running into this with the "glibc based patch". Client works well. Trying to launch a game hides the client for a few seconds and then it reappears and asks me to reconnect.
I haven't tried the glib based patch. To see if you are experiencing this bug, try to run `wine League of Legends/Game/League of Legends.exe`, you don't need to be logged in.
With the Paul Gofman applied, you should get a window saying "A critical error has occurred and the process must be terminated.", and the dump should be similar to the one in Comment 15.
Seems like currently we are stuck with Wine 5.6 for playing LoL.
You can use Wine 5.11 with the first two patches here (Comment 0 and Comment 2). I've been using 5.12-git for some time (commit 83a4549e9ba is the last one to work or, if you wanna easily apply wine staging, commit 13b2587d4f5 + staging b6c28187).
Wine 5.11 doesn't have esync tough, for that you need Wine 5.9 + revert commit fd7992972b252ed26