http://bugs.winehq.org/show_bug.cgi?id=13130
Summary: Sound in Nightlong only working every couple of starts Product: Wine Version: 1.0-rc1 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: hein@kde.org
"Nightlong" is an adventure game released in 1998 by Team 17. It works well in Wine, except for sound - music, ambient, dialogue - not working every time the game is started, but only sometimes.
Tested Wine versions include 0.9.61 and 1.0rc1. I have never run the game with an earlier version of Wine, so I have no "known good" to use in a bisect, and don't know if the problem is a regression.
A Wine default config was used, except for the Windows version being set to "Windows 98" as it seemed most appropriate given the age of the game. The bug also happens with "Windows XP", however.
A demo of the game is available here: http://www.fileplanet.com/28736/20000/fileinfo/Nightlong:-Union-City-Conspir...
However, I have used a patched full version of the game, not the demo.
I have created two logs with WINEDEBUG=+dsalsa,+wave as instructed by mlankhorst on IRC. The first log is from a session in which sound is working, the second from a session in which sound is not working. Both logs cover the same actions: Starting the game, skipping the intro video, and in the subsequent first interactive screen, double-clicking an interactive object to make the player character utter a line of dialogue. Then, bringing up the menu and quitting the game again. The logs are attached as gzipped plain text files.
I'm available to provide further debug information and test any patches or solutions.