https://bugs.winehq.org/show_bug.cgi?id=39959
--- Comment #9 from Saulius K. saulius2@gmail.com --- (In reply to Louis Lenders from comment #8)
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>.
It turns out that to make Wine run in 32-bit-only mode, one needs to:
Remove ~/.wine if it was already created in the 64-bit mode. (WARNING:
This removes all stuff you have installed under Wine. Move it aside instead if you want to avoid dataloss.)
Set the WINEARCH environment variable to win32 i.e. export WINEARCH=win32 Then run wine (or winetricks, etc.)
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Indeed it helps. The game is running fine now (in newly created Wine bottle [or prefix], of course).
(In reply to Jyrki Pesonen from comment #7)
Good hint! It could be that it crashes only x86-64. IIRC all my setups are 64-bit.
Jyrki, I think it should be noted that only _some_ Growtopia binaries crash on x86-64 bottles (prefixes).
This probably means that the crash depends on exact layout (linking details) of Growtopia executable files / binaries. Anastasius F. could probably help to make that clear.
Could there be a way to run it on 32-bit while in 64-bit install? (Question is not related to this bug anymore).
Would it suffice for you to create additional Wine bottle prefix, eg. ~/.wine-32-growtopia ?