http://bugs.winehq.org/show_bug.cgi?id=22918
--- Comment #16 from Misha Koshelev misha680@gmail.com 2010-07-16 16:13:50 --- Thx. Btw, any objections to this kind of definition for vertex_data:
struct vertex_data { FLOAT x, y, z; D3DXVECTOR3 normal; };
Seems bit simpler to me and is used here: http://www.directxtutorial.com/tutorial9/b-direct3dbasics/dx9B4.aspx
Misha