https://bugs.winehq.org/show_bug.cgi?id=46371
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Status|UNCONFIRMED |NEW
--- Comment #8 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Algaris from comment #6)
Created attachment 63410 [details] ffxi d3d d3d8 trace
The log is entirely too large to attach directly. Here's a link to the updated trace with wine4.0 rc7. I'm unable to use wine stable 4.0 because I need the patch from Bug 46263 to get in game. Is there a wine-staging build of wine 4.0 stable?
Thank you for the log, I see the issue.
The game sets a SYSMEM buffer as stream source 1 and makes a few draws with it. At some point it stops using the buffer (the following draws only use stream source 0) but it keeps it bound there. That currently means we unnecessarily upload the buffer in every following draw. That's not great but also not critical, until the game releases the buffer and we crash at the next draw while trying to upload the buffer again.
I'll write a patch.